﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
namespace AIniciacao.Lib.Triggers
{
    public abstract class Trigger 
    {
        private bool triggerFinished;
        public bool TriggerFinished
        {
            get
            {
                return triggerFinished;
            }
            set
            {
                triggerFinished = value;
            }
        }
        public void LoadContent() { }
        public void Draw() { }
        public abstract void Update(GameTime gameTime);

            
    }
}
